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Sim Settlements Power Bug

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This is a work in progress, we will be adding more information here regularly over the next week or so.

For Frequently Asked Questions for the Rise of the Commonwealth Official Sim Settlements Expansion Pack, you can find them here: Rise Of The Commonwealth FAQs

Please note that you must have Sim Settlements core mod updated to v3.0 (or higher) for Rise of the Commonwealth to function.

PCSM Sim Settlements City Plans - Natick Power Substation Industrial Park by Yagisan. Natick Power Substation Industrial Park is an industrial center that produces ammunition, military salvage and ballistic material. It is self-sufficient. Includes a player home. Supports 20 settlers. Page 203 of 1441 - Sim Settlements - posted in File topics: In response to post #48587372. #48587577 is also a reply to the same post. Bach hamburger sonata pdf download. Spoiler asmileforjenna wrote: Is this compatible with the Better Settlers mod? Joemitchell320 wrote: Better Settlers is compatible with almost everything. Sim Settlements and Better Settlers work fine together. Okay cool I just wanted to make sure before I.

To report issues you are having with Rise Of The Commonwealth, please go to this dedicated forum: https://simsettlements.com/site/index.php?categories/rise-of-the-commonwealth-bug-reports.110/
Taken from:
https://simsettlements.com/site/index.php?threads/known-bugs-and-conflicts.2709/
  • 2Known Bugs (With Workarounds)
Please note: We are working to resolve these ASAP.
  • Floating Flags
  • Generators retain maintenance deficit after being removed
  • Donating alcoholic drinks causes death count to increase in settlement report​
  • Unpowered agricultural plot produces twice as much food​
  • Level 3 New U Commercial Plot Barber Chair has missing textures​
  • Maintenance mode issue​
Please note: We are working to resolve these ASAP.

Unable to Complete Quest: Taking Point​

Workaround: Fixed with Sim Settlements 3.0.2 - Should be completed after loading into the game after updating

While creating the City Plan and choosing to scrap the settlement, game crashes

Workaround: Fixed with Sim Settlements 3.0.2

Sim Settlements Power Buggies

City Planner desk is unusable due to location causing a non-pathable route to the chair

Workaround: Head into workshop mode and move the desk to a pathable location.

Old Guns is unable to be completed due to City Plan causing inaccessibility or scrapping required schematics.

Workaround: (PC Users Only)
  1. Use the console command 'tcl' to get through the armory door and clear the blocked dungeon Exit,
  2. Also clear the wood from the Entrance 'Before' talking to Ronnie! If you don't do it now the quest will break.
  3. Now, clear a path through the 'Left Side' of the blocked Castle wall.ya know, the one every quest uses.
  4. Then start Old Guns ie. Talk to Ronnie.
  5. When you exit the dungeon, Ronnie will open the door and the schematics will have respawned.
  6. You can then build 1 artillery battery, Ronnie will walk through the hole you cleared in the wall.. yada yada quest complete. (Provided by woodfuzzy)
Sim Settlements Power Bug

Settlers attack visitors/visitors are hostile

Workaround: While it's not the greatest workaround, for the time being you may turn off the visitor system in the City Manager holotape under Options -> Gameplay -> Immersion

City Planner Desk has duplicates

Workaround: Fixed with Sim Settlements 3.0.2 - refresh the city

Stuck in cinematic mode for extended period of time

Sim

Settlers attack visitors/visitors are hostile

Workaround: While it's not the greatest workaround, for the time being you may turn off the visitor system in the City Manager holotape under Options -> Gameplay -> Immersion

City Planner Desk has duplicates

Workaround: Fixed with Sim Settlements 3.0.2 - refresh the city

Stuck in cinematic mode for extended period of time

Workaround: Fixed with Sim Settlements 3.0.2

Sim Settlements Power Buggy

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